![]() OpenGL shading language version string: 1.30 OpenGL core profile shading language version string: 4.50 OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.5 OpenGL renderer string: Gallium 0.4 on AMD CAPE VERDE (DRM 2.50.0 / 4.12.4-2-MANJARO, LLVM 4.0.1) Opengl 4.3 driver drivers# OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.1.5īefore adding the registry hack from Ticket 12048, GPU Caps Viewer in the Windows10 64bit guest was reporting:Ĭode: Select all Expand view Collapse view VirtualBox Graphics Adapater for Windows 8+ v5.1.26Īfter the registry hack, GPU Caps Viewer reports:Ĭode: Select all Expand view Collapse view OpenGL 2.1 (Chromium with 80 ext.)Ĭurious if that really would provide 2.1 capabilities. However, my software needs OpenGL 3.3+ and it still won't run. Host: OSX El Cap 10.11.6 Guest: Windows 10 I am unable to run the Blender app in Windows environment because "no 3d acceleration / no OpenGL 2.1" (wtte). I did enable 3d acceleration in VM settings but it doesn't seem to help. Is there no way to get around this limitation? It's a bit of a body blow because the whole reason I built a VM was to run Blender in a Windows environment (to get access to some Blender tools that are, alas, Windows only).
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